jilosanfrancisco.blogg.se

Surviving mars anomalies
Surviving mars anomalies









If you do it quickly enough, in-game text will mention that the head of UN lives to see his dream come true. Resolution: When three of the four projects are completed, the project is declared a success. After the first rocket, you can choose from one of four projects to supply, each requiring different varieties of resources. Once landed, it acts like an export rocket, requiring a large quantity of various resources. He tasks you with supplying resources to various projects.Įvents and decisions: Rockets will be sent to you (one at a time) and you can choose where they land. Story: The head of UN on Earth makes a dramatic declaration to build space infrastructure to colonize the solar system. Rewards: After the last mirage you get the Dream Reality tech (unlocks Project Morpheus wonder) and all colonists with the Dreamer Trait get a performance boost. Resolution: Your endgoal is getting enough dreamers to finish the last mirage. You can make several decisions in the dream, which have minor effects upon the real world. If you have the cloning breakthrough, you'll get a message, that clones always seem to be dreamers. You experience visions of a past civilization expereincing a draught killing their planet.Įvents and decisions: Your colonists start getting the Dreamer trait, which allows them to experience the visions. Story: Inspired by the Star Trek: The Next Generation episode of the same name.

Surviving mars anomalies free#

Rewards: a research boost or a random free technology. The cubes were like a remnant of their consciousness and they were able to build their structure because I didn't destroy them. They grew and became extremely technologically advanced, and left their dying planet to explore the universe. The story was about a civilization that lived on mars hundreds of thousands or millions of years ago. The cubes ended up arranging themselves in a dome-like structure close to my buildings. I just gathered them if they were blocking me from building. Resolution: You can destroy the cubes (not 100% sure how). After a while if you do the research they make strange pulses and start arranging themselves. The cubes become available as building material and you can build statues from them as your population is split between loving and hating them.

surviving mars anomalies

You can send the explorer rover to research them and further the story.Įvents and decisions: You have to send the explorer to study them a few times, and then do some special research options. They just sit there, "challenging our preconceptions".

surviving mars anomalies

Story: Strange black cubes start appearing all over the map but especially close to your bases. The mystery usually lasts until Sol 160-170 and will move along without your input.

surviving mars anomalies

You will get to research certain techs to help you along in solving the mystery. The mystery appears to start on Sol 91, at least in both my games it happened on that Sol.









Surviving mars anomalies